This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.
Suppress Enemies within 5-8 Radius on Close Range Kill.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
Currently equipped build
Focuses on Crowd Control, Warp Charges/Essence Harvest, and reviving teammates.
✔️ Essence Harvest works a bit better with this setup.
✔️ Quietitude, in my opinion, would only use for hybrid i.e. one of the weapons isn't force so it can auto quell.
❌ Warp Absorption only works on kills. I feel like you get about this much toughness regain anyway and doesn't seem extremely noticeable.
✔️ Inner Tranquility to push out more burning with high Warp Charges.
❌ Psykinetic's Wrath is near meaningless here since Purgatus staff focuses primarily on burn and cloud radius.
❌ Wrack And Ruin similar to Kinetic Overload does minimal soulblaze and not worth over Inner Tranquility.
✔️ Psychic Communion helps with Warp Charges and to further proc Essence Harvest.
❌ Psykentic Aura more for team support and kind of unnecessary with Curios having this.
❌ Cerebral Lacerations would help the team but does nothing for you.
✔️ Kinetic Deflection extremely viable for picking up teammates, blocking shots, semi-face tanking, etc.
❌ Kinetic Shield offers too little reduction.
✔️ Mind of Motion is pretty decent but not what this build is meant for.
✔️ Kinetic Flayer used to further help with Warp Charges by proccing Brain Burst; also helps with damage. Another source of Essence Harvest.
❌ Kinetic Overload is minimal soulblaze damage and not really needed.
✔️ Warp Battery allows for more Warp Charges and a bit more damage. but we don't need to hold more warp charges we need them to proc more often.
✔️ Ascendant Blaze is the main focus of build. Burning from any source procs Warp Charges/Essence Harvest, and further helps mow down hordes.
❌ Quicken just reduces the cooldown of Ult and would consume Warp Charges faster. Not really the point of this build.
❌ Kinetic Barrage is only for Brain Bursting which progressively gets worse in higher difficulties and also not a focus on this build.