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Super Plasma Man πŸ˜‹πŸ‘Œ
Horde-Clear
Anti-Special
Anti-Elite
+4 more
 Super Plasma Man πŸ˜‹πŸ‘Œ
 Veteran Build - Warhammer 40k: Darktide 

 Super Plasma Man πŸ˜‹πŸ‘Œ
 Veteran Build - Warhammer 40k: Darktide 

By Ian

Class

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Weapons

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Scandar Mk III Power Sword
Transcendant
Scandar Mk III Power Sword
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Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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5-10% Reload Speed
5-10% Reload Speed
Volatile

Volatile

4%Charge Speed on low Overheat. Stacks up to 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Veteran Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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This my Damnation Plasma-Gun build works pretty well even without the blessings.

 

 Just make sure you have the feats which is the most important part.

 

 The Attack Speed ,and Reload Speed perks on the main 2 weapons are the most important. 

 

 Due to this being a build that relies on reloading to get rid of heat in the plasma gun. 

 

 The main way I use the plasma gun is shoot with charged shots or regular shots till you are full on heat then reload to  immediately get rid of all the heat. 

 

 I mainly use charged shots on Orgyns ,or Elites, and Basic shots for Ragers and below.

 

 By doing this with the feats One after Another, and Tactical reload. 

 

 This is a 50 percent bonus Reload speed [After You Kill Elite Enemy], on the plasma that is a 9.4 second reload, this lowers it to  4.2 seconds.

 

 The extra 30 percent reload speed from elite kill doesn't disappear till your next reload which is a nice bonus

 

 With this build Crushers can be One-Shot in the head with volley fire from a charged shot of the Plasma Gun

 [On Damnation]

 

The Attack-speed on the Power Sword allows for a heavy swing to hit the enemy, before they can hit you on Damnation, Where they are more aggressive. 

 

The enemy will knock you out of your heavy attack if u don't have the extra attack speed on the power sword.
 

 So have fun poping heads Plasma Man!

2 years ago