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Lucius Hellbore MK1 build for T5 missions
Horde-Clear
Anti-Special
Anti-Elite
+5 more
 Lucius Hellbore MK1 build for T5 missions
 Veteran Build - Warhammer 40k: Darktide 

 Lucius Hellbore MK1 build for T5 missions
 Veteran Build - Warhammer 40k: Darktide 

By Berg

Class

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Weapons

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Scandar Mk III Power Sword
Transcendant
Scandar Mk III Power Sword
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

Sunder

Sunder

Increased Cleave and +20% Heavy Melee Attack Damage on Energised Attacks.

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Lucius MK IIIa Helbore Lasgun
Transcendant
Lucius MK IIIa Helbore Lasgun
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10-25% Damage (Flak Armoured Enemies)
4-10% Ranged Damage (Specialists)
Weight of Fire

Weight of Fire

Chaining Charged Attacks reduces their Charge Time by -12%. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+5-20% Damage Resistance (Snipers)
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Health
+5-20% Damage Resistance (Snipers)
+5-20% Damage Resistance (Tox Flamers)
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+2-5% Health
+5-20% Damage Resistance (Snipers)
+6-15% Corruption Resistance
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Veteran Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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The first build with the Lucius hellbore MK1 (absolutely not MK2 or MK3), this weapon has to get good modifiers to work fine with, i mean +70% on dammages, charge speed and stopping power absolutely. These allow you to OS every normal gunner without using your ability, used as a defending or reloading tool, letting you continue firing at hard time when the team needs you killing gunners the most. As i said, it's working at damnation level and it's the best one in my opinion. The most important is that it deals a lot of dammages on carapace ennemies too and got a better dps on armored ennemies than the kantrael and save a lot of ammunitions too because one charged attack (6 ammo) kills one gunner 90% of the time, you will never lack ammo even at damnation exept if you use it to kill small melee units with it. About power sword, there's nothing to explain that everyone doesn't know, one charged attack energised OS small ennemies, what else is needed?

 

(Working at high intensity T5 missions too)

2 years ago