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Veteran MK5 and Braced VIII
Deukalion 1 year ago
 Veteran MK5 and Braced VIII
 Veteran Build - Warhammer 40k: Darktide 

 Veteran MK5 and Braced VIII
 Veteran Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Ranged
Allrounder

Weapons

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Antax Mk V Combat Axe
Transcendant
Antax Mk V Combat Axe
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+10-25% Damage (Flak Armoured Enemies)
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Headtaker

Headtaker

+3.5-5% Strength for 3.5s on Hit. Stacks 5 times.

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Agripinaa Mk VIII Braced Autogun
Transcendant
Agripinaa Mk VIII Braced Autogun
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+4-10% Ranged Damage (Elites)
+10-25% Damage (Flak Armoured Enemies)
Hit & Run

Hit & Run

Immune to Ranged Attacks for 0.7-1s on Close Range Kill.

Terrifying Barrage

Terrifying Barrage

Suppress Enemies within 5-8 Radius on Close Range Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+2-5% Health
+5-20% Damage Resistance (Gunners)
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Talents

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Talent trees on Veteran builds have been reset due to the changes made in the "The Traitor Curse Part 1" update.

Description

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These are my go to builds for public groups because they are quite strong and often allow to carry.

 

How to play:

  • vs Gunners: Use Ultimate and just mow them down with Braced Autogun, if there are too many have a retreat option but thats mainly on damnation HI.
  • vs Shield and Crusher: Throw Grenade and MK5 Heavy Attacks.
  • vs Hordes: Throw Grenade and just mow them down with MK5 Light Attacks.
  • vs Specials: Close to mid range just kill them with Braced Autogun. For Long Range Ultimate helps, may take several shoots.
  • vs Bosses: Throw Grenades, Hit Weakspot with Braced Autogun (safe strategy) or go in melee (riskier strategy)
  • Grenade Usage: Just use them, thats why we have the talent which gives us a grenade every 60s.

Your Main Focus should be Gunners and Specials.

 

Weapon MK 5 (build also works with Power Sword):

  • Minimum: Brutal Momentum on 3 and good base stats (especially First Target and Damage)
  • Perks: Flak Armour and what you like
  • Blessings: Brutal Momentum and Headtaker, for Cleave and Damage
  • Dump Stat: Mobility
    • Power Sword Blessings: Slaughterer and Power Cycler or Rampage

Weapon MK VIII Braced Autogun:

  • Minimum: Good base stats
  • Perks: Flak Armour and what you like 
  • Blessings: Hit and Run and Terrifying Barrage, for taking less damage from the shooters 
  • Dump Stat: Mobility

Curious:

  • Depending on playstyle
  • Good Perks are Dmg Resist vs Gunners or Snipers, Combat Ability Reg, Stamina Reg, Toughness Reg Speed, Toughness and Health
  • Combat Ability Regeneration, we want our ultimate as often as possible
  • I like +3 Stamina because with the extra stamina you are nearly never out of stamina and can always push or block in clutch situations eg boomer or horde (if you play perfectly probably not needed but I prefer it for the safety)
1 year ago