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"Arch-Militant" Antax Mk V Combat Axe & M35 Magnacore Mk II Plasma Gun

"Arch-Militant" Antax Mk V Combat Axe & M35 Magnacore Mk II Plasma Gun
Build for Darktide

Anti-Special
Anti-Elite
Anti-Boss
Ranged
Support
Allrounder

Weapons

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Antax Mk V Combat Axe
Transcendant
Antax Mk V Combat Axe
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Unarmoured Enemies)
Headtaker

Headtaker

+3.5-5% Power for 3.5s on Hit. Stacks 5 times.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
Gets Hot!

Gets Hot!

Up to +27.5-50% Critical Chance (scales on Heat Level).

Volatile

Volatile

+2.5-4%Charge Speed on low Overheat. Stacks up to 5 times.

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Curios

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Guardian Nocturnus
Transcendant
Guardian Nocturnus
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+1 Wound(s)

+1 Wound(s)

+2-5% Health
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Guardian of the Hateful
Transcendant
Guardian of the Hateful
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Guardian of the Lost
Transcendant
Guardian of the Lost
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+7.5-30% Toughness Regeneration Speed
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Talents

Talent trees on Veteran builds have been reset due to the changes made in the "The Traitor Curse Part 1" update.

Description

Weapons

 

Antax Mk V Combat Axe

  • High single target damage at the cost of little to no cleave
  • Brutal Momentum gives the axe extremely good horde clear
  • For horde clear use a mix of lights and push attacks
  • Simple and reliable

M35 Magnacore Mk II Plasma Gun

  • Extremely good single target damage
  • Make sure to vent you take a little toughness damage but it's faster than reloading
  • Test it out in The Meat Grinder and see what mix of hip fire, charged, and half charged shots to take down enemies
  • Be careful with your ammo consumption it's pretty hungry so try and use it mainly on elites, specials, and monsters

Feats

 

5 - I like confirmed kill for the sustain and reliability 

10 - Free grenade every 60 seconds is amazing for sustain and allows you to not pickup grenades saving them for a zealot or ogryn which help the team

15 - Gives info to entire team which I like more than other two

20 - Enemy shooters are annoying so not taking as much toughness damage while using volley fire is always nice

25 - This one is a toss up so you can either go with Frag Storm for bleed damage or One After Another for reload speed

30 - Extra Ogryn and Monster damage is nice considering the high damage the Plasma Gun can put out.

1 year ago