70-100% Rending on Backstab Hit.
5-8 Bleed Stacks on Critical Hit.
4.5-6% Critical Chance for each expended round in your weapon (resets on reload).
30-60% Rending on Critical Hit.
(Updated for Patch #14)
This build was sort of a meme build when I first made it. Now, I find it very effective as long as you know when and how to be aggressive, use your ability, and stay with the team.
Typically, I use Infiltrate whenever I'm in:
A) A bad situation.
B) My ally is downed and no one is near them.
C) A Gunner, Specialist, or big group is in front of my team.
D) I'm the last one up.
E) I'm the last one alive.
Weapons:
⭐ Symbol means (Depending on Crit)
Revolver:
- Pox Hound:
Headshot (Close Range): 1-2 ⭐
Bodyshot (Close Range): 2-3 ⭐
Headshot (Medium Range): 1-2 ⭐
Bodyshot (Medium Range): 2-3 ⭐
Headshot (Far Range): 1-2 ⭐
Bodyshot (Far Range): 2-3 ⭐
- Both Flamers:
Bodyshot (Close Range): 1-3 ⭐
Headshot (Medium Range): 1
Bodyshot (Medium Range): 1-3 ⭐
Headshot (Far Range): 1
Bodyshot (Far Range): 1-3 ⭐
- Sniper:
Headshot (Across all Ranges): 1
Bodyshot (Across all Ranges): 1
- Bomber:
Bodyshot (Across all Ranges): 1-2 ⭐
- Trapper:
- Mutant:
Headshot (Close Range): 2-4 ⭐
Bodyshot (Close Range): 3-5 ⭐
Headshot (Medium Range): 2-4 ⭐
Bodyshot (Medium Range): 3-5 ⭐
Headshot (Far Range): 2-4 ⭐
Bodyshot (Far Range): 3-5 ⭐
- Poxburster (May not be entirely accurate) (May 1 Shot across all distances as of Patch 14):
Headshot (Close Range): 1
Bodyshot (Close Range): 2
Bodyshot (Medium Range): 2
Bodyshot (Far Range): 2
- Both Gunners:
Headshot (Close Range): 1-2 ⭐ (Will 1 shot Scab Gunner)
Bodyshot (Close Range): 1-2 ⭐
Headshot (Medium Range): 1-2 ⭐ (Will 1 shot Scab Gunner)
Bodyshot (Medium Range): 1-2 ⭐
Headshot (Far Range): 1-2 ⭐ (Will 1 shot Scab Gunner)
Bodyshot (Far Range): 1-2 ⭐
- Mauler (Weaker at the Chest):
Headshot (Close Range): 2-4⭐
Bodyshot (Close Range): 2-3 ⭐ (2-4 if you're super unlucky)
Bodyshot (Medium Range): 2-3 ⭐ (2-4 if you're super unlucky)
Bodyshot (Far Range): 2-3 ⭐ (2-4 if you're super unlucky)
- Both Ragers
Headshot (Across all Ranges): 2⭐
Bodyshot (Across all Ranges): 2-3 ⭐
- Both Shot-Gunners:
For the Ogryns, don't use the Revolver. But, you can use the revolver on the Reaper if you're confident you can hit 2-3 shots close range and 2-4 medium-far range shots⭐.
Knife:
I won't go too in detail about Knife. Though I will specify that these are all heavy attacks. All you need to know is that it will 1 shot most Specialists. The only exception is the Mutant. The Mutant will take around 1-4 ⭐. All specialists will get 1 shot headshot when facestabbing + heavy attacks except for the Trapper which will take 2. Both Gunner and Shotgunners will take 1-2 ⭐(Scab Gunner gets 1-2 shot facestab ⭐ and 1 shot backstab).
The next mentioned should always be backstabbed. The Mauler will take 3-4 ⭐ stabs. Crushers will take 3-7 ⭐ stabs. Reapers and Bulwarks will take 2-3 ⭐ stabs. Don't use the Knife on Maniacs, that's what the Revolver is for, if you really need to, 2-3 hits ⭐. Both Shotgunners will take 1-2⭐ (Scab Shotgunners will get 1 stabbed).
Basic enemies will take 2-5 basic attacks ⭐ and 1 heavy attack 2 heavy attacks if you're very unlucky. But, if you backstab basic enemies that are alone, it will usually 1 stab them.
Both Weapons:
Using Infiltrate will half the stab/shot requirement for all of these weapons.
Smoke Grenades:
Typically, I use smoke grenades when there's:
A) A large horde.
B) Lots of enemy fire.
C) When I use Infiltrate and I'm about to run at enemies.
D) A teammate is down and there's a teammate near them.
Tips:
- You are not a boss killer, take care of everything else around the boss with Infiltrate, before you target the boss.
That's basically all for the guide, have fun Infiltrating and slaying Rejects!