This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.
Quell 2-5% of Peril on Repeated Weak Spot Hit.
2 Shots on Critical Hit. 2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
Anihilate everything in front of you with fully charged Voidstrike Staff. Go for headshots for guearanteed crits. Melee weapon is mostly for killing Mutants in the back line and holding block in chaotic situations, until you get critical peril and use Venting Shriek with 6 stacks of Soulblaze to get you breathing room. Blitz is almost useless with this build, kill everything with Voidstrike. It really does oneshot Crushers on crit (even on body hits) and you get a lot of crits here.