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OgyBonk
Anti-Elite
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 OgyBonk
 Ogryn Build - Warhammer 40k: Darktide 

 OgyBonk
 Ogryn Build - Warhammer 40k: Darktide 

Class

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Weapons

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"Brunt's Basher" Mk IIIb Bully Club
Transcendant
"Brunt's Basher" Mk IIIb Bully Club
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Penetration
[80/80]%
Finesse
[80/80]%
Defences
[70/80]%
Damage
[80/80]%
Mobility
[70/80]%
10-25% Damage (Unyielding Enemies)
4-10% Melee Damage (Elites)
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Thunderous

Thunderous

Hitting an enemy gives them 4 stacks of +2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Blastoom Mk III Grenadier Gauntlet
Transcendant
Blastoom Mk III Grenadier Gauntlet
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Blast Radius
[80/80]%
Ammo
[80/80]%
Penetration (Blast)
[80/80]%
Blast Damage
[80/80]%
Melee Damage
[60/80]%
10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Shattering Impact

Shattering Impact

Target receives 4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

Pinpointing target

Pinpointing target

+8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+2-5% Toughness
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+6-12% Stamina Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+13-17% Toughness

+13-17% Toughness

+2-5% Health
+2-5% Toughness
+6-12% Block Efficiency
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Ogryn Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Ogryn have big stick, Ogryn do big bonk.

Bully Club (defense and mobility are both dump stats, so dump which ever you prefer)

Perks:

  • Elite - helps dealing with all the tougher enemies you can't one shot. Maniac is not great, doesn't give any significant breakpoints, heavy1 will one shot almost all specials, and 2 shot Mutants with or without. Can be replaced by Crusher/Unyielding (see below)
  • Flak - a lot of the enemies you can't one shot are in the Flak Category. Crusher or Unyielding are fine alternatives particularly if you are on Scab only or Monsters Maestrom.

Blessings:

  • Skullcrusher - very nice general damage increase - Confident Strike is a really great pick if you want more toughness.
  • Thunderous - Allows us to do max damage vs all armor types, increases ally and bleed damage - just very solid.

Gauntlet - Great for dealing with specials, elites at range, and staggering hordes. 

  • Maniac - Ranged specials are the primary target for this, so more damage against them is nice.
  • Flak - This can be easily replaced with Elite or Carapace.

Blessings:

  • PinPoint- Best damage blessing and 3 stacks will allow you to body shot flamers. 
  • Shattering impact - Greatly increases efficiency vs Carapace and Unyielding enemies can be replaced by Glory Hunter for ranged trading


 

Trample/Stomping can be replaced by No Hurting Friends (which is global, NOT coherency) but I find the instant toughness regen to be very beneficial when I am not running Confident strike and I find the swap speed really isn't very useful with gauntlet. If you go No Hurting Friends, Heavy Stubber will become a much more viable pick.

You can also replace Too Stubborn to Die with Steady Grip but I don't find I brace the gauntlet much, and Indomitable is the primary tool for clearing ranged mobs.

Frag Bomb is the best option as we don't need additional sniping power, or stagger since the Gauntlet gives both, so just get the one for an OH CRAP button.

The Cleave on the Club IIIb is incredible, and you shouldn't be looking to get any additional cleave via Great Cleaver

1 year ago