Veteran
1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
1-4 stacks of Brittleness on Energised Hit.
70-100% Critical Weak Spot Damage.
14-20 Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.
Build is nothing crazy, but something I use when I want to turn my brain off.
Melee is for hordes, ranged is for Specials. The only once’s that typically need more than one shot are anything carapace armored, or Ogryns.The grenades are for all those listed above, (except the poxhounds obv) and since they can usually be clumped together, they all die in one go. No need to be stingy with them, in this build you’ll have three in-pocket and they constantly refill. If you have an ogryn or zealot with you, make sure to leave all grenade pickups for them.