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Games
Lantern
infinite lighting (nerfed)
Crowd Control
 infinite lighting (nerfed)
 Psyker Build - Warhammer 40k: Darktide 

 infinite lighting (nerfed)
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Illisi Mk V Blaze Force Sword
Transcendant
Illisi Mk V Blaze Force Sword
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4-10% Ranged Damage (Specialists)
4-10% Melee Weak Spot Damage
Deflector

Deflector

This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by -30%.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Darktide item card top
Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
Darktide item card middle
4-10% Ranged Weak Spot Damage
Increase Ranged Critical Strike Chance by 2-5%
Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

Crucian Roulette

Crucian Roulette

+6% Critical Chance for each expended round in your weapon (resets on reload).

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+2-5% Health
+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Gunners)
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Darktide item card top
Guardian of the Lost
Transcendant
Guardian of the Lost
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Bombers)
+6-12% Block Efficiency
+1-4% Combat Ability Regeneration
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+2-5% Health
+5-20% Damage Resistance (Gunners)
+6-12% Block Efficiency
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Psyker Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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infinite lighting weapons are really your pref. (W.i.P) if you dodge diagonally you can hold it in forever.  (update) this build is nerfed and honestly now i have lost all interest in the smite ability. Sad really i dont find this skill to be very high dmg and everyway i have tired so far i cant keep my peril down, i can vent yes but it doesn't feel as good the charge up fast fast vent charge up fast get like maybe 10 to 15 sec worth of lighting meh. I liked it before and yea it was a little op sometimes but it was a management game when to cast u could build peril a freeze it at lik 90% for a small dmg boost to a move with low dmg. . . ugh i just sad they nerfed it i didn't even see a lot of ppl playing this i mean it is op but it not for everyone i didn't even play it that much it is hella slow and u gott be constantly making sure u don't get hit . . . just ugh smite is just weak and doesn't feel as rewarding and powerful as the other right now so this nerf is as weak as the this skill. Im still play around with this but it is nerf smite is bad womp womp