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Auric Maelstrom - Plasma Grenadier Support

Auric Maelstrom - Plasma Grenadier Support
Build for Darktide

by Fayt
Horde-Clear
Anti-Special
Anti-Elite
Crowd Control
Frontliner
Ranged
Melee
Support
Allrounder

Weapons

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Cadia Mk IV Assault Chainsword
Transcendant
Cadia Mk IV Assault Chainsword
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
Bloodletter

Bloodletter

+11-14 Bleed Stacks from Special Attacks.

Shred

Shred

+2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Maniacs)
Blaze Away

Blaze Away

+5-8% Strength for every shot fired during continuous fire. Stacks 5 times.

Volatile

Volatile

+2.5-4%Charge Speed on low Overheat. Stacks up to 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Snipers)
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Snipers)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+7.5-30% Toughness Regeneration Speed
+5-20% Damage Resistance (Snipers)
+2-5% Toughness
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Talents

Description

build 

primarily focused on team support and all around usefulness with a slight focus on boosting plasma gun damage to bosses.

 

team support

is the core of this build. we snipe specials with plasma, have good boss damage with charged plasma to weakpoint,  give allies ammo on special kill, share our toughness regen (which triggers on special and headshot kills), and give bonus max toughness with our ability. keep your friends safe.

 

chainsword 

is a solid weapon for horde clear and boss damage (use special attack once to apply bleed then spam lights [after applying infernus+rend with lasgun]).

 

plasma gun

is amazing for sniping specials, murdering armor, and chunking bosses. uncharged shots quickly drop specials, charged shots have high penetration, one hit kill most non-bosses and do significant damage to boss. venting heat damages toughness then health, reload is very slow but clears all heat. we take several reload speed and toughness generation talents to help make both heat reduction methods more effective.

 

voice of command

aoe knockdown that replenishes ally toughness

 

krak grenades 

should be thrown into mixed hordes, good single target and aoe. use often as you will get plenty back with demolition team and demolition stockpile. 

 

your job 

is to chainsword hordes down, use shout for stagger+toughness, and deal with anything threatening by shooting it in the head. grenades are great for carapace squads or mixed hordes. a large part of the value you bring is the toughness regen, ammo, and bonus damage on tag for anyone near you so stay grouped up as much as possible. bosses go down quickly to charged plasma shots.

1 year ago