+2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
14-20% chance Elite and Special enemies Explode on kill.
The ranged weapon is interchangeable, I only use it when hordes of Flak or Carapace Armoured Enemies appear. I generally deal with special enemies using dagger throws or close combat.