+12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by 22.5-30%.
2 Shots on Critical Hit. +2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
primarily focused on voidstrike spam and supporting with smite.
deals with basically anything; hordes, specials, ranged, armor, it even has decent boss dmg.
can stunlock entire screens. helpful to deal with mixed horde.
is primarily used to vent peril, but also is a decent knockback and applies soulblaze to soften armored targets.
the build lacks most in boss damage and I love blocking bullets so I usually go deimos. if you want more deimos damage and no bullet blocking replace deflector with riposte, unstable power, or blazing spirit. IV dueling and illisi are good alternatives.
is to sit behind your allies and spam voidstrike at anything that isnt friendly, vent peril so you dont kill yourself and use smite when necessary. smite when properly utilized can completely reverse a situation that would otherwise be a party wipe by giving your team time to wipe out mixed hordes.