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Table of Contents

Zealot: One Bonk Man
Jay-Brodi 1 year ago
 Zealot: One Bonk Man
 Zealot Build - Warhammer 40k: Darktide 

 Zealot: One Bonk Man
 Zealot Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Elite
Anti-Boss
Crowd Control
Frontliner
Melee

Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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+10-25% Damage (Unyielding Enemies)
+10-25% Damage (Carapace Armoured Enemies)
Thrust

Thrust

Up to +5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Headtaker

Headtaker

+3.5-5% Strength for 3.5s on Hit. Stacks 5 times.

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Columnus Mk III Vigilant Autogun
Transcendant
Columnus Mk III Vigilant Autogun
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Carapace Armoured Enemies)
No Respite

No Respite

Up to +14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.

Falter

Falter

Increased stagger on enemies by 60-90%, on Weakspot hit. Additionally, increases ranged stagger strength by 30%.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+2-5% Toughness
+1-4% Combat Ability Regeneration
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Talents

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Description

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Take the ranged weapon you prefer.

Video

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1 year ago