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Bajirr of Oceania: The head clicker
Anti-Elite
 Bajirr of Oceania: The head clicker
 Veteran Build - Warhammer 40k: Darktide 

 Bajirr of Oceania: The head clicker
 Veteran Build - Warhammer 40k: Darktide 

By Bajirr

Class

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Weapons

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Rashad Mk III Combat Axe
Transcendant
Rashad Mk III Combat Axe
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4-10% Melee Critical Hit Damage
10-25% Damage (Flak Armoured Enemies)
Decimator

Decimator

Continuously chaining more than 2 attacks gives +5% Power. Stacks 10 times.

Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

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Kantrael Mk IX Infantry Lasgun
Transcendant
Kantrael Mk IX Infantry Lasgun
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Infested Enemies)
Between the Eyes

Between the Eyes

Gain Suppression Immunity for 3.6s on Weak Spot Hit.

Opening Salvo

Opening Salvo

+20% Strength on Salvo's First shot.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+4-10% Ordo Dockets (Mission Rewards)
+5-20% Damage Resistance (Gunners)
+5-20% Corruption Resistance (Grimoires)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+4-10% Ordo Dockets (Mission Rewards)
+7.5-30% Toughness Regeneration Speed
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Health
+7.5-30% Toughness Regeneration Speed
+6-12% Block Efficiency
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Build at 28/10/2023

Bajirr of Oceania: The head clicker

+ Never runs out of ammo.

+ One shots most things.

+ Can hold a chokepoint.

-  Relies on skill shots (actually aiming for the head)

-  Struggles to quickly take out trash horde in melee

 

This build excels in clicking heads to make the bad men go away. This build struggles against overwhelming numbers, so be sure to play around your team, in case you need to run away. It is generally a good idea to let your team soak the threat when your toughness is broken. Awareness of your teammates is always going to be good, no matter what build you use.

 

This build can hold a choke point against trash hordes by repeating push & attack, and one light attack. You can try to sneak in two light attacks, but for safety, one is superior.

 

Grenades are saved entirely for panic situations against overwhelming odds. Think of them as a comeback mechanic only.

 

Potential Improvements and Adjustments

  • Play around with the perks to find what works best for you. Consider Demolition Stockpile for more reliable grenades.
  • The perks on weapons and curios are not considered to be optimal.
  • Taking devil's claw Mk1 enables this build to be able to clear hordes, at the expense of struggling more against armor.
  • Power swords are bit of in-between horde clear and anti-elite, so you can consider them as well.
2 years ago