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Cowboy Kruber
Anti-Special
Anti-Elite
Anti-Boss
+2 more
 Cowboy Kruber
 Veteran Build - Warhammer 40k: Darktide 

 Cowboy Kruber
 Veteran Build - Warhammer 40k: Darktide 

By emu

Class

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Weapons

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Atrox Mk VII Tactical Axe
Transcendant
Atrox Mk VII Tactical Axe
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Brutal Momentum

Brutal Momentum

+15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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10-25% Damage (Maniacs)
10-25% Damage (Flak Armoured Enemies)
Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Melee: QQ cancel to proc Ranged Specialist as needed.

 

Revolver: Hand-Cannon with Surgical guarantees armor piercing, heavy hitting rounds if you wait in between shots. With this set up you can 2-shot ANY non boss enemy with 2 crit headshots or less.

Without crits a headshot will kill all lesser enemies, Bomber(chest is enough), Trapper, Sniper(chest is enough), Shotgunners, Flak Gunner.

With crits more enemies are 1 shot, Flamers, Dog, Flak Rager, Dreg Gunner, Poxburster. Agile engagement gives enough extra damage to 1 shot headshot(1shs) Flamers and Dreg Gunners without crit, and Maniac Rager with a crit
Bulwark and Reaper take 1 crit and 1 normal headshot to kill. Crusher takes 2 crit headshots and Mauler takes 2 crit chest shots.

 

Krak (Can also be replaced with frag grenades without changing the tree): Great for bulwarks, groups of crushers and bosses. As needed you can stick a Krak to a boss and shout and continue sticking Kraks to it to keep it staggered while the team can hit it. With monstrous specials 2 Kraks is nearly enough to kill a weakened boss.

 

Voice of Command(VoC): It is fantastic for saving teammates and yourself alike. Extra toughness is always good for melee and gunner but it can fully negate a Burster or sniper about to removal half of a teammates health. It is a fantastic option for making space and will save your team so much health if used at the right times. It will now stagger mutants and bosses so make sure to free grabbed teammates if they are about to get pummeled.

 

 

2 years ago