Hitting at least 3 enemies with an attack, increases your cleave by 140-200% for 2 seconds.
Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
30-60% Rending on Critical Hit.
4.5-6% Strength on Chained Weak Spot Hit (Any Target). Stacks 5 times.
If you saw the video down below, the player gave me immense inspiration to make a parry build.
Almost all my game's losses, are mostly due to a specific enemy: Chaos-spawn. They are relentless in their attacks and don't seem to have any weak spots for back-stabbing and ranged damage to kill it effectively.