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Veteran - Vanguard
Horde-Clear
Anti-Special
Anti-Elite
+7 more
 Veteran - Vanguard
 Veteran Build - Warhammer 40k: Darktide 

 Veteran - Vanguard
 Veteran Build - Warhammer 40k: Darktide 

Class

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Weapons

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Scandar Mk III Power Sword
Transcendant
Scandar Mk III Power Sword
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10-25% Damage (Unarmoured Enemies)
10-25% Damage (Infested Enemies)
Power Cycler

Power Cycler

2 Extra Chained Energised Hits and 10% Impact on Energised Hits.

Sunder

Sunder

Increased Cleave and +20% Heavy Melee Attack Damage on Energised Attacks.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Maniacs)
Gets Hot!

Gets Hot!

Critical hit chance scales by your current heat level up to +10%. Also increases critical ranged attacks damage by +10%.

Gloryhunter

Gloryhunter

+25% Toughness on Elite Kill.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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 Are You Tough Enough?

  Gear - Weapon and curio choice is up to personal preference. Suggested curios with increased max toughness.

  Talents - Stacking Toughness Damage Reduction, and Toughness Regeneration, with Born Leader to apply to the whole squad. Not taking Only in Death... so as to increase ability uptime. Ends with over 100% Toughness Damage Reduction above 75% toughness and in coherency with all 3 allies. Grenade Tinkerer is optional, taken to increase anti-armor and boss killing capabilities.

2 years ago