7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Continuously chaining more than 2 attacks gives 2-5% Power. Stacks 10 times.
-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.
You can Hipfire with this weapon while Sprinting. 6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.