Zealot
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
1-4 Bleed Stacks on non-Weak Spot Hits.
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.
Gain Suppression Immunity for 2.4-3.6s on Weak Spot Hit.
99% of the game uses melee weapons. Long-range combat (you can use any weapon) if necessary to shoot snipers. The more wounds we receive, the stronger and stronger we become.