+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
+3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
+30-60% Rending on Critical Hit.
+10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
You very quickly ramp up into a blender when you build stacks of Headtaker, Sustained Assault, and Momentum.Rashad Combat Axe w/ BM: Great horde clear. Good anti-armor. Use heavy attacks for Carapace and Unyielding and Maniac.Revolver w/ Surgical & Hand-Cannon: Its only real drawback is you'll be reloading a lot. Have this out to zoom.Fire Nades: Helps with rescues or when things otherwise get too crazy.Fury of the Faithful: Use to close gaps , land heavies against tougher enemies, and regen some toughness if low. The change to Invocation of Death means a single crit (which FotF guarantees) takes 8 seconds off your cooldown.
Inexorable Judgement: With Inebriate's Poise and the movement speed you have, you'll regularly have 10+ stacks active. Martyrdom is Martyrdom - it's great in the ideal conditions but lacks the clutch potential of Judgement IMO. Inexorable also improves dodge distance and speed (0.5% per stack) and dodge count reset speed (1% per stack), not mentioned in the description.Have fun carrying your solo QP runs.