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Double Rend Flaming Crits - Rors’ Version
Rors 1 year ago
 Double Rend Flaming Crits - Rors’ Version
 Veteran Build - Warhammer 40k: Darktide 

 Double Rend Flaming Crits - Rors’ Version
 Veteran Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Ranged
Support

Class

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Weapons

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Achlys Mk VI Power Sword
Transcendant
Achlys Mk VI Power Sword
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Flak Armoured Enemies)
Power Cycler

Power Cycler

1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.

Slaughterer

Slaughterer

5-8% Strength for 4.5s on Kill. Stacks 5 times.

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Accatran Mk XII Recon Lasgun
Transcendant
Accatran Mk XII Recon Lasgun
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10-25% Damage (Carapace Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Infernus

Infernus

1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).

Headhunter

Headhunter

3.5-5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Snipers)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+2-5% Toughness
+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Snipers)
+1-4% Combat Ability Regeneration
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Talents

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Description

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Inspired by this build: 

 

https://darktide.gameslantern.com/builds/9a64639b-8b6b-4e5d-9940-a0c9e2bb2dd2/auric-maelstrom-double-rend-free-ammo

The changes I made I will explain as follows:


1 - I prefer a good power sword (and I do have one) to a good chain sword (which as it happens I don’t have one of yet). This I believes makes my build better against hordes in melee, but worse in melee against elites and bosses than the build that inspired it. I do think this is a good tradeoff for this build - I can easily rend down elites from range, and swarming hordes are in my experience a legit threat as Vet, much more so than they would be for, say, Ogryn.


2 - I removed some of the talents for regaining toughness so I could get to go Voice of Command with Duty and Honour, instead of going with the Executioner’s Stance. I feel it is a good tradeoff due to Executioner’s Stance being nerfed, and while I also may have traded away some additional toughness gain in removing Confirmed Kill… I now have the ability of Voice of Command+Duty and Honour making me overall far more survivable.

 

3 - It should be noted that the previous change allows me to pick up Demolition Stockpile, which is SO GOOD. Shredder frag grenades for clearing out hordes and giving yourself space - and you get one back every minute.


4 - Lastly, I picked up Camouflage in order to make the Marksman Focus keystone far more reliable. Between Camoflage rapidly charging my Marksman Focus and my headshot kills helping, I can charge up 10 stacks quite quickly, making my +10 rending way more reliably active and easier to achieve, as well as all the extra finesse power and reload speed.
 

5 - I wasn’t sure if I should do flak and either maniac, unarmored, or carapace damage with my power sword perks. Not sure I chose optimally with Carapace & Flak. Feel free to adjust as you choose.

Other key points for those unfamiliar with the build this is based off of.


1 - Deadshot, opening salvo, headhunter, and ranged crit chance perk make this build crit a TON. And infernus just stacks on the damage as a result.

 

2 - The talent Onslaught is excellent for focusing down heavily armored targets - the rapid accumulation of brittleness from it is half of the “double rending” referred to in build name, along with the rending from A Chink in the Armor.


Overall I’m very happy with this build. Hope some of you all out there appreciate it and give it a try.
 

1 year ago