+1-4 Bleed Stacks on non-Weak Spot Hits.
+70-100% Rending on Backstab Hit.
+5-8% Strength for every shot fired during continuous fire. Stacks 5 times.
Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.
Melting faces with pizzazz as Big E intended. Melee can be subbed out for whatever, I use the knife for the movement speed and spreading bleed like a crackhead. Curios can also be altered, using toughness and wound for venting/mulligans.
Boosting Grenade radius and damage alongside replenishing one grenade every 60 seconds is a personal preference for my play style. Bleed effect is helpful for horde clearing (increase radius helps spread bleed), can also be used to soften up HVTs or just being a general menace.