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Lucille
Crowd Control
Tank
Frontliner
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 Lucille
 Zealot Build - Warhammer 40k: Darktide 

 Lucille
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Indignatus Mk IVe Crusher
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Indignatus Mk IVe Crusher
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10-25% Damage (Flak Armoured Enemies)
2-5% Melee Critical Hit Chance
Skullcrusher

Skullcrusher

Target receives 4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.

Trauma

Trauma

+20% Impact for 2 seconds on Repeated Hit. Stacks 5 times.

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Zarona Mk IIa Quickdraw Stub Revolver
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Zarona Mk IIa Quickdraw Stub Revolver
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4-10% Ranged Critical Hit Damage
Increase Ranged Critical Strike Chance by 2-5%
Crucian Roulette

Crucian Roulette

+6% Critical Chance for each expended round in your weapon (resets on reload).

Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

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Curios

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Blessed Bullet
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Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+7.5-30% Toughness Regeneration Speed
+2-5% Health
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Blessed Bullet
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Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+7.5-30% Toughness Regeneration Speed
+6-12% Stamina Regeneration
+5-20% Damage Resistance (Snipers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+2-5% Health
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Lucillealot

  • Strong all-rounder build with no bad matchups beyond extended range being fairly mid.
  • Never be afraid of rager packs again - the stagger is so massive here an entire pack with spend combat scooting around like a dog on grass - it even knocks them out of their combo with ease!
  • Focuses on delivering mass stagger to hordes with chain lights or light-heavy combo sweep, or using light charge to open up Maulers. Often lands Ogryn on their ass with a charge heavy crit being common.
  • Bleeds on crit means while CC'd, enemies are checking for missing body parts and coming up short. Many wont ever stand up again and will just bleed out on the floor. Bleeds are also strong vs bosses.
  • Heavy charge attacks are great for CC on big boys - but lights do most of the work and stack damage.
  • Stacks impact modifiers; main tech is to aim for weakspots with attacks - Duelist and Grevious wounds lean into this. Does not skimp on damage with weapon blessings and passives; staggered enemies melt.
  • Your block into attack combo sweep unleashes a high stagger and high finesse attack variant that can really ruin a mobs day with your crit chance up and aimed at their weakspot.
  • +Flak on weapon - Fury of Faithful reduces enemy armour class to Flak for about 2 seconds after charging; and you will be charging a LOT with Invocation. Aside from this, Flak is the most common armour.
  • Pistol is for long range snipes and priority kills; i.e. silent spawn Crusher about to flatten your friend.
  • Throwing knives rounds out pistol weakness of low ammo; great to dispose of maniacs, specials or poxbursters
  • Curios give some small resistance to snipers and gunners. Stacking is diminishing so just takes off the edge.
  • Curios focus on health (you want toughness max, so larger total not always useful) and stam for block attack.
  • If until death and revenant arent in your build, are you even Zealot bro?
  • Thy Wrath Be Swift and Punishment both add uninterruptable - the former stops fury charge interrupt better.
  • All made possible by Blazing Piety / our lord and saviour Big E.
2 years ago