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Auric Maelstrom - Mercenary Kruber
BaLooZ 1 year ago
 Auric Maelstrom - Mercenary Kruber
 Veteran Build - Warhammer 40k: Darktide 

 Auric Maelstrom - Mercenary Kruber
 Veteran Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Anti-Boss
Crowd Control
Frontliner
Melee
Support

Weapons

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Scandar Mk III Power Sword
Transcendant
Scandar Mk III Power Sword
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10-25% Damage (Carapace Armoured Enemies)
10-25% Damage (Unarmoured Enemies)
Power Cycler

Power Cycler

1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.

Slaughterer

Slaughterer

5-8% Strength for 4.5s on Kill. Stacks 5 times.

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Agripinaa Mk VIII Braced Autogun
Transcendant
Agripinaa Mk VIII Braced Autogun
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10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Deathspitter

Deathspitter

5-6.5% Strength for 3.5s on Close Range Kill.

Fire Frenzy

Fire Frenzy

Gain 7-10% Close Damage for 3.5 seconds after killing an enemy at close range, stacking 5 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+2-5% Health
+6-12% Stamina Regeneration
6-15% Sprint Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+6-12% Block Efficiency
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
+2-5% Toughness
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Talents

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Description

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Kruber miss me so I tried to recreate him

 

Summary:

BIG melee damage, support with a lot of toughness regeneration for your team with the ability.

  • Melee damage (Melee damage boost +10% +5%, FireTeam +5%, Precision Strike +30%, Superiority Complex +15%, For the EMPEROR +10%, Bring it Down +20%) => up to +95% damage in the Orgyns/monstrosity weakspots

 

Your job: 

  • Spam your ability
  • Kill everything
  • Help everyone
  • Repeat

 

POWER SWORD :  Special, swing 3 times, repeat (light attack do the job)

AGRIPINAA: If you can aim weakspot for the firstshot, otherwise aim body.

 

Horde: 

  • Power sword 

Ogryn:

  • Grenade on shield, power sword on crusher (in the head)

Berserker, ranged Elites, specialistes, Mauler: 

  • Ranged weapons if they're too far or if they're too many around you. Special Power sword in there faces in other case.

Snipers:

  • It's not the agripinaa speciality but if you do small bursts you can kill them

Boss:

  • Grenade, ability, Grenade, then powersword

 

Blessing on Power sword: 

Power cycler IV is mandatory (Carapace Armored for Mauler and Orgryn. Unarmoured for horde - not sure that help), special attack are very strong

 

Range Weapon:

I don't see a lot of build with Agripinaa Mk VIII, but that actualy my favorite ranged for the Veteran and Zealot. Good damage, good amount of ammo, good time to kill, not mandatory to hit a weakspot (spam like Rambo is always fun) and a good supression for taking space and go in. You can kill almost everything with it (except armored ogryn). But as you wish.

 

Blessing on curios: Toughness Regeneration Speed, Combat Ability Regeneration helps a lots, but as the ranged weapons is like you want.

 

That's all folk.

1 year ago