7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Up to 5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
30-42%Melee Strength for 3.5s on Hitting 3+ Enemies with a Ranged Attack.
Special Attacks gain +10-25% Stagger and ignore Hit Mass Bonus from Armour.