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TGracchus's Double-Shot Void
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 TGracchus's Double-Shot Void
 Psyker Build - Warhammer 40k: Darktide 

 TGracchus's Double-Shot Void
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Illisi Mk V Blaze Force Sword
Transcendant
Illisi Mk V Blaze Force Sword
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5-20% Block Efficiency
1-2 Stamina
Deflector

Deflector

This weapon Blocks both Melee and Ranged attacks. Additionally, Block Cost is reduced by -30%.

Unstable Power

Unstable Power

Up to +20% Strength, scaling with Peril.

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Darktide item card top
Equinox Mk IV Voidstrike Force Staff
Transcendant
Equinox Mk IV Voidstrike Force Staff
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4-10% Ranged Critical Hit Damage
Increase Ranged Critical Strike Chance by 2-5%
Surge

Surge

2 Shots on Critical Hit. +5% Ranged Crit Chance.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+6-15% Corruption Resistance
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Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+6-15% Corruption Resistance
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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Block Efficiency
+6-15% Corruption Resistance
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Psyker Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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This one is high risk, high reward.  
  
Play normally with the staff and sword until you see massed elites/feel like gambling.  
  
Activate your special, then start firing volleys of charged void strike shots.  Your crit chance should be, at minimum, 50%, but can be as high as 60+%.  This means at the worst you're firing 3 void bolts per 2 shots, a 50% damage increase.  Additionally, those shots must be crits, which is another damage increase on top of that.  
  
You must keep your peril in check.  Let it hit 100% and cool down if you get a breather moment. There's no good reason for keeping it up constantly if you don't need.

2 years ago