+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Target receives 1-4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
+5-8% Strength every 0.4 seconds while aiming, stacking 5 times. Discharges all stacks upon firing.
Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.