+1-2 Extra Chained Energised Hits and +2.5-10% Impact on Energised Hits.
+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
+14-20% Strength for 5s when every pellet in a shot hits the same enemy.
Up to +14-20% Damage on Hit (Staggered Enemy), scaling with Stagger.
Buffing, reviving, sniping veteran with loads of grenades. Not a damage dealer but highly resilient and very much able to take out high priority targets. Excels at keeping the team alive.
Stay close to your team and buff them with VoC whenever it's off CD. Don't hesitate to use it even with longer cd. If you see a rough situation upcoming, save it for clutch potential with instant revive.
Reload as much and as often as possible to trigger Opening Salvo. I usually load the the shotty full with "normal" munition then add the last special shot in reserve whenever I'm not engaging. Keep in mind that Tactical Reload requires atleast one round to work, so avoid emptying the gun unless provoked... :)