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Paladin Zealot Build for Patch 16
Horde-Clear
Anti-Special
Anti-Elite
+7 more
 Paladin Zealot Build for Patch 16
 Zealot Build - Warhammer 40k: Darktide 

 Paladin Zealot Build for Patch 16
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Crucis Mk II Thunder Hammer
Transcendant
Crucis Mk II Thunder Hammer
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4-10% Melee Weak Spot Damage
10-25% Damage (Unyielding Enemies)
Headtaker

Headtaker

+5% Strength for 3.5s on Hit. Stacks 5 times.

Thrust

Thrust

Up to +20% Strength based on the charge time of your heavy attacks. Stacks 3 times.

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Accatran Mk IX Combat Shotgun
Transcendant
Accatran Mk IX Combat Shotgun
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10-25% Damage (Unyielding Enemies)
10-25% Damage (Maniacs)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

No Respite

No Respite

Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+2-5% Health
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+6-12% Stamina Regeneration
+2-5% Health
+7.5-30% Toughness Regeneration Speed
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Redo of the Guide as the previous one was removed.

 

For a thorough explanation watch my vid: https://youtu.be/eI-dfQqE2ds?si=4VquZxatCdOhUrdK

Video

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1 year ago