+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
Up to +5-20% Strength based on the charge time of your heavy attacks. Stacks 3 times.
+18-30% Strength for 5s when every pellet in a shot hits the same enemy.
You can Hipfire with this weapon while Sprinting. +6-15% Close Damage while Sprinting. Also reduces weapon spread at all times by 30%.