+5-8% Strength for 4.5s on Kill. Stacks 5 times.
Target receives 1-4 Stack(s) of +10% Damage if already Staggered. Lasts 5s.
Ranged hits add 1-4 stacks of bleed to enemies.
+4.25-5% Strength for every Enemy you Stagger. Stacks 5 times.
Tanky as build that can deal with basically any threat with ease, best used to play as support to your teamates while still being able to prioritize and clean up any key threats. Anything you don't kill you can smack around with powered up Crusher (the weapon) swings. Magdump Bolter for armoured elites blobs, clean up with your melee. Bolter for monsters. Simple and effective build.
Using Chorus to push for a rez or to clear space to do objectives or to stun armor blobs to give you space to use the bolter.
Shock Maul is also a good melee substitute, as is the Bolt Pistol if you prefer to have more efficient special sniping at the cost of being unable burst armor and bosses down as much, but it's just a matter of preference/what your team needs.