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Ironhelm Thunder Hammer Zealot Build for Patch #16
Horde-Clear
Anti-Special
Anti-Elite
+7 more
 Ironhelm Thunder Hammer Zealot Build for Patch #16
 Zealot Build - Warhammer 40k: Darktide 

 Ironhelm Thunder Hammer Zealot Build for Patch #16
 Zealot Build - Warhammer 40k: Darktide 

Class

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Weapons

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Darktide item card top
Ironhelm Mk IV Thunder Hammer
Transcendant
Ironhelm Mk IV Thunder Hammer
Darktide item card middle
10-25% Damage (Unyielding Enemies)
4-10% Melee Damage (Elites)
Thrust

Thrust

Up to +12.5% Strength based on the charge time of your heavy attacks. Stacks 3 times.

Slaughterer

Slaughterer

+8% Strength for 4.5s on Kill. Stacks 5 times.

Darktide item card bottom
Darktide item card top
Accatran Mk IX Combat Shotgun
Transcendant
Accatran Mk IX Combat Shotgun
Darktide item card middle
10-25% Damage (Unyielding Enemies)
4-10% Ranged Damage (Specialists)
Full Bore

Full Bore

+20% Strength for 5s when every pellet in a shot hits the same enemy.

No Respite

No Respite

Up to +20% Damage on Hit (Staggered Enemy), scaling with Stagger.

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Curios

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Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1 Wound(s)

+1 Wound(s)

+5-20% Damage Resistance (Gunners)
+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
Darktide item card bottom
Darktide item card top
Blessed Bullet
Transcendant
Blessed Bullet
Darktide item card middle
+1-3 Max Stamina

+1-3 Max Stamina

+5-20% Damage Resistance (Gunners)
+2-5% Health
+7.5-30% Toughness Regeneration Speed
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Talent Tree

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Patch Skitarii Class Old patch

Darktide Missions Played with this Zealot Build

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No Darktide missions have been linked to this build yet. Track your Darktide missions with the GamesLantern Tracker mod and link them to your own builds in the build editor.

Download the Darktide GamesLantern Tracker

Description

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Vid Link: https://youtu.be/UeA_bt75CG0

 

This is a slight update to my Thunder Hammer build. You can run the old one if you prefer with the Ironhelm, there is NO DIFFERENCE. I just adjusted mine for some slightly different perks that I personally find more efficient in the field, but its up to you what you want to run.

 

Strengths of this Build:

  • Hammer Special works even in Hordes
  • No fear of Bosses or Armored Elites
  • Can deal with anything other than snipers (even snipers can be killed but you need to use the Fire Shell at very long distances to burn them out).
  • Hard to die since Holy Revenant exists
  • 6 wounds - You can give heals to your teammates

Weaknesses:

  • Mass Gunners will mess you up
  • You have NO 'Thy Wrath Be Swift' so be very careful of gunners swarms and how you dodge in combat
  • Holy Revenant can be over relied on. The cooldown is 120 seconds (2 minutes) and NOTHING will change or alter this, so make sure you rely on it VERY SPARINGLY.
  • 6 wounds - You need your team to pick you up when you die, so if they are trash, you will suffer big time.

 

Video

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2 years ago