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Ironhelm Thunder Hammer Zealot Build for Patch #16
Build for Darktide
Horde-Clear
Anti-Special
Anti-Elite
Anti-Boss
Tank
Frontliner
Melee
Other
Support
Allrounder
Weapons
Curios
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
Blessed Bullet
Transcendant
Talents
Description
Vid Link: https://youtu.be/UeA_bt75CG0
This is a slight update to my Thunder Hammer build. You can run the old one if you prefer with the Ironhelm, there is NO DIFFERENCE. I just adjusted mine for some slightly different perks that I personally find more efficient in the field, but its up to you what you want to run.
Strengths of this Build:
- Hammer Special works even in Hordes
- No fear of Bosses or Armored Elites
- Can deal with anything other than snipers (even snipers can be killed but you need to use the Fire Shell at very long distances to burn them out).
- Hard to die since Holy Revenant exists
- 6 wounds - You can give heals to your teammates
Weaknesses:
- Mass Gunners will mess you up
- You have NO 'Thy Wrath Be Swift' so be very careful of gunners swarms and how you dodge in combat
- Holy Revenant can be over relied on. The cooldown is 120 seconds (2 minutes) and NOTHING will change or alter this, so make sure you rely on it VERY SPARINGLY.
- 6 wounds - You need your team to pick you up when you die, so if they are trash, you will suffer big time.