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HAVOC Inferno Staff DPS
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 HAVOC Inferno Staff DPS
 Psyker Build - Warhammer 40k: Darktide 

 HAVOC Inferno Staff DPS
 Psyker Build - Warhammer 40k: Darktide 

By DotNL

Class

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Weapons

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Catachan Mk VI Combat Blade
Transcendant
Catachan Mk VI Combat Blade
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Penetration
[80/80]%
First Target
[80/80]%
Finesse
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Carapace Armoured Enemies)
1-2 Stamina
Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

Uncanny Strike

Uncanny Strike

+24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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Warp Resistance
[60/80]%
Quell Speed
[80/80]%
Burn
[80/80]%
Cloud Radius
[80/80]%
Damage
[80/80]%
10-25% Damage (Unyielding Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Blaze Away

Blaze Away

+8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.

Warp Nexus

Warp Nexus

Gain between 5% and 20% Critical Chance based on current level of peril.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+2-5% Toughness
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Talent Tree

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Description

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HAVOC 40 MAX DPS inferno staff

 

how to play:

1. Sprint with knife: hold heavy 2 and spam the melee button on keyboard for longer uptime of the increased movement speed animation.

2. Charge staff before entering combat, slide repeatedly while charging and holding charge, when ult is up you can go 100% peril. but<99% best to start combat with.

3. Slide to avoid grabs and (gun) fire, dodge to avoid melee.

4. Use ults as often as possible while trying to hit as many enemies as possibly, always use this to stagger shotgunners or anything medium sized.

4. Team should feed you for psykinetics aura procs for maximum efficiency zealots and ogryns should avoid killing anything taggable that is under control.

5. Run back when SH1T hits the fan and RUN BACK when ppl die as a team, this means everyone should run back multiple times per game.

6. Never go out without backup AND gold toughness, but when you go you go hard, deep and spam ult :)

 

3 months ago