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 Electric grill
 Psyker Build - Warhammer 40k: Darktide 

 Electric grill
 Psyker Build - Warhammer 40k: Darktide 

By Latifa

Class

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Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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4-10% Melee Critical Hit Damage
4-10% Melee Weak Spot Damage
Shred

Shred

+4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Uncanny Strike

Uncanny Strike

Hitting an enemy's weakspot applies 8 stacks of 2.5% Brittleness. Duration 5 seconds. 16 max stacks.

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Zarona Mk IIa Quickdraw Stub Revolver
Transcendant
Zarona Mk IIa Quickdraw Stub Revolver
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4-10% Ranged Weak Spot Damage
4-10% Ranged Critical Hit Damage
Surgical

Surgical

+10% Critical Chance for every 0.3 second while aiming. Stacks 10 times. Discharges all stacks upon firing.

Hand-Cannon

Hand-Cannon

+60% Rending on Critical Hit.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Bombers)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1 Wound(s)

+1 Wound(s)

+1-4% Combat Ability Regeneration
+5-20% Damage Resistance (Gunners)
+5-20% Damage Resistance (Tox Flamers)
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Talent Tree

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Patch Skitarii Class Old patch

Description

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Melee weapons can be any, but with a mandatory parameter for mobility.
We deal the main damage through lightning + ult. The idea is simple: we see a group of enemies - we give lightning and somewhere under 100% overheat we unleash the ultimate on the enemies, or immediately, as a result, we control it and cause damage with both fire and lightning. If you need to kill a sniper, a trapper or any other target, we have a revolver.

2 years ago