2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
30-60% Rending on Critical Hit.
Melee weapons can be any, but with a mandatory parameter for mobility.We deal the main damage through lightning + ult. The idea is simple: we see a group of enemies - we give lightning and somewhere under 100% overheat we unleash the ultimate on the enemies, or immediately, as a result, we control it and cause damage with both fire and lightning. If you need to kill a sniper, a trapper or any other target, we have a revolver.