Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
1-4 Burn Stack(s) on Critical Hit to a maximum of 3-12 Stack(s).
3.5-5% Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.
This build is entirely focussed around my favourite gun in the game, the Accatran Recon, specially the Mark 6d variant. In order to get the most of this gun, we focus on stacking crit chance to take advantage of the Recons blinding rate of fire, giving us constant crits. We then combo that with Shock Trooper to allow us to keep up the pressure without burning through our ammo reserves and Infernus to deal even more damage. In addition, we stack Brittleness and Rending so we can melt through armour. It's not meta, and I've yet to try this build on Damnation or beyond yet, but it's a lot of fun.
There's a bit of flexibility in the talent picks for this build, with the top half of the tree largely being up to your own preferences. That said, the best talents are arguably at the bottom of the tree, so I recommend spending no more talent points than necessary to past the ability talents. Below I'll detail only the talents I consider key to this build; all other picks in the tree above are largely my own preference.
All the other talents not mentioned here do in some way feed into this build, by boosting
Your melee weapon is very much up to you, but keep in mind it won't benefit from many of the talents in this build, except for Rending Strikes and Onslaught. You should be using your gun as much as possible, which means your melee weapon will mostly be used for handling hordes and melee elites.
As for ranged weapons, it's got to be the Recon. However, which mark? The MkII is outclassed by both the opther marks, which each fit into a bit of a niche:
Speaking of which, the Crit chance perk is also highly recommended, as well as the Headhunter Blessing. Infernus is all but required, as it allows us to get even more out of our steady stream of crits. The last perk is up to you or RNG, though I'd probably recommend damage vs Flak or Carapace.
Ultimately up to you, but the more bonuses to stamina you have, the more you can use Deadshot and thus, the more crits you'll be dishing out. At minimum, try and get Stamina regen on all three and Stamina capacity on at least one of them.
Fatshark, who develop Darktide, officially permit client side mods for their game and as such I personally make good use of them to enhance my experience. Here are a couple of mods I recommend for this build in particular.