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Table of Contents

Warp Entity
Viera Bohov 1 year ago
 Warp Entity
 Psyker Build - Warhammer 40k: Darktide 

 Warp Entity
 Psyker Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Elite
Crowd Control
Frontliner
Allrounder

Weapons

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Obscurus Mk II Blaze Force Sword
Transcendant
Obscurus Mk II Blaze Force Sword
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10-25% Damage (Flak Armoured Enemies)
4-10% Melee Weak Spot Damage
Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

Slaughterer

Slaughterer

5-8% Strength for 4.5s on Kill. Stacks 5 times.

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Nomanus Mk VI Electrokinetic Force Staff
Transcendant
Nomanus Mk VI Electrokinetic Force Staff
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10-25% Damage (Flak Armoured Enemies)
Increase Ranged Critical Strike Chance by 2-5%
Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

Warp Flurry

Warp Flurry

-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

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Curios

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Guardian of the Lost
Transcendant
Guardian of the Lost
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
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Guardian of the Lost
Transcendant
Guardian of the Lost
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
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Guardian of the Lost
Transcendant
Guardian of the Lost
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+7.5-30% Toughness Regeneration Speed
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Talents

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Description

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Run Obscurus for the combination of infinite dodges, Slaughterer (very consistent power buff) and Uncanny (Very consistent armor debuff). Dueling swords lack slaughterer and lack wide attack patterns. Obscurus combines all the best traits into one sword. Wide attacks for horde clear, strikedowns for armor, infinite dodge to maneuver through tough hordes.

 

Now, both Surge and Obscurus have poor mobility modifiers (Sprint Bonus and Dodge distance). Disrupt Destiny will fix this weakness while providing strong damage buffs for killing marked targets. Marked targets are extremely easy to kill with Surge and Creeping Flames as the majority of your targets will be Scab/Moebian Shooters and Bruisers. 

 

Surge is phenomenal for stunlocking armored targets (Crushers/Maulers) as well and quickly eliminating gunner groups without needing ammo pickups. (A big pain point for Disrupt Destiny while running guns). 

 

It's worth noting that Staff Bound Smite (Surge) lacks the ability to hit weakspots so you will sacrifice DD's weakspot bonus while using Surge, but you will hit plenty of weakspots with Obscurus and Surge has a very high crit chance modifier so you will still benefit noticeably from DD while using Surge. 

1 year ago