Hitting at least 3 enemies with an attack, increases your damage by 24-36% for 3 seconds.
2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
10% Critical Chance for every 0.3-0.45 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
30-60% Rending on Critical Hit.
High damage, high maneuverability, lacking in mass crusher control, but could be switched out for a bolter or plasma gun but will loose the quick draw of the revolver.