Veteran
11-14 Bleed Stacks from Special Attacks.
65-80% Cleave for 5 seconds on Critical Hit.
7-10% Reload Speed for 2.5 seconds after Close Kill. Stacks 5 times.
32.5-40% Damage when shooting Enemies in the back.
This build is all about raining hell down on your enemies, while having options against most enemy types, and tricks and tools to get away from most difficult situations. You'll get all this while gaining with some sweet team-utility support benefits.
The main points of this build are:
THE MAIN BUILD CHOICES
Let's go through the main choices in this build in a tight package:
SO, GRENADES?
Yes. As mentioned, grenades are the main point of this build. Grenade Tinkerer and Twinned Blast provide you with a lot of versatile ways to cause damage, while Grenadier, Demolition Stockpile, and Demolition Team can make sure you rarely run out of them at a tight spot.
The reason why we use the Shredder Grenade instead of Krak Grenade is quite simple: You'll get an additional grenade this way (3 by default, instead of 2 Krak; +1 from Grenadier), as well as ways to lay waste of both hordes and bigger enemies, but more about that soon. If at any moment you have the full 4 grenades in your stockpile, feel free to chuck them at almost any group of enemies or a single bigger one.
IF IT BLEEDS...
Now, more about the Shredder Grenade. The 6 stacks of bleeding it causes to any enemy it damages can be a huge deal, especially when combined with Serrated Edge alongside with the Chainsword's Bloodletter. So, combine grenades with bleed-heavy attacks to quickly wear out Crushers and even Bosses, with little effort. So, when encountering a boss, mark it to boost damage with Focus Target, throw a grenade or two at it, then try to poke at it with your Chainsword, preferably with special-boosted attacks for some serious extra bleed. Also note that the Bring it Down! talent makes boss-slaying and ogryn-killing even easier.
SO, WHERE DOES THE 'SPEC OPS' COME FROM?
I call it the 'Spec Ops Grenadier' for its utilization of Infiltrate and Low Profile. You can go full-on commando with this style, easily escaping from the clutches of death to redeploy yourself in a better location, possibly to revive fallen teammates (which is a lot easier with +Revive Speed curios and Leave No One Behind) or to circle around nastier specialists and gunners and lay waste of them from behind, using your ranged weapon's Raking Fire, or perhaps even a sneaky grenade...
Infiltrate has an unbelievably large versatility in terms of usage, and to me it is shocking that so few actually use it, especially when compared to Voice of Command. Low Profile makes you -90% less preferable target to enemies for 10 seconds after the Infiltrate ends, meaning you can sometimes even use the ability and attack right away just to refill your toughness and to catch a breath. Just be sure to help your (now sort-of-a-"more-aggrofied") allies with a helpful grenade or two! Overwatch also helps you have your ability available even more often, meaning it is even harder for enemies to catch you off-guard.
ONCE MORE; IN PRACTICE!
We'll go through this build's main points in practice, just to be sure.
(Not too surprisingly, almost all the problems in life can be solved with grenades. Really makes you wonder...)