1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
Increased Cleave and 5-20% Heavy Melee Attack Damage on Energised Attacks.
Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.
5-8% Strength for every shot fired during continuous fire. Stacks 5 times.
If another vet take survivalist, you can take another aura and use the saved point to reach "Bring it Down!"
"Smoke grenade" was the last piece of the puzzle on this build, forcing ranged threat to close the distance where you can simply mow them down.
The rest is basically a setup to abuse agile engagement: PS6 with sunder and plasma bring you high damage cleave option that shred everything in a general direction. While plasma does not care much from weapon specialist, the guaranteed crit and increased damage from agile allows you to reach a lot of BP on priority target. Meanwhile PS6 thrive in this build: any switch from a plasma kill gives you 5s of godhood.