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lightning storm (PoR patch)
Latifa 9 months ago
 lightning storm (PoR patch)
 Psyker Build - Warhammer 40k: Darktide 

 lightning storm (PoR patch)
 Psyker Build - Warhammer 40k: Darktide 

Allrounder

Weapons

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Maccabian Mk IV Duelling Sword
Transcendant
Maccabian Mk IV Duelling Sword
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4-10% Melee Critical Hit Damage
4-10% Melee Weak Spot Damage
Shred

Shred

2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.

Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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Rifthaven Mk II Inferno Force Staff
Transcendant
Rifthaven Mk II Inferno Force Staff
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10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Warp Nexus

Warp Nexus

Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.

Warp Flurry

Warp Flurry

-8.5--5.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance
+1-4% Combat Ability Regeneration
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+6-15% Corruption Resistance
+1-4% Combat Ability Regeneration
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Talents

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Description

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The build is made for the PSYKER not through an automatic, but through some kind of sorcery. Specifically, lightning strikes, enhanced by 200% damage under the psychokinetic aura, are now received. We stack specifically on ally kills, don't spare the ult - it's for reducing overheating speed + applying burning. Play around with it and you'll understand. We need a revolver for quickly eliminating specialists if necessary, but you can also calmly kill with lightning. As for amulets: we take talents exactly for all 3, but as for HP/Wounds/Endurance - it's your choice, but the advice is exactly as I have.

 

You can also use Staff #3 with talents Rending Shockwave + Warp Flurry instead of the revolver - the modifier does not matter, we need the staff exclusively to apply debuffs on bosses so that they are hit more quickly.

 

P.S If you need more damage and are able to quickly kill with firearms/melee, then we remove lightning storm and warp expenditure, and take two talents to the right of smite, we take "Malefix Momentum

Video

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9 months ago