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Dueling Plasma Commando Havoc 40 Ready 2025
Outlaw145 1 month ago
 Dueling Plasma Commando Havoc 40 Ready 2025
 Veteran Build - Warhammer 40k: Darktide 

 Dueling Plasma Commando Havoc 40 Ready 2025
 Veteran Build - Warhammer 40k: Darktide 

Anti-Special
Anti-Elite
Allrounder

Weapons

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Maccabian Mk V Duelling Sword
Transcendant
Maccabian Mk V Duelling Sword
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Penetration
[80/80]%
Finesse
[80/80]%
Defences
[80/80]%
Damage
[80/80]%
Mobility
[60/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Riposte

Riposte

12.5-20% Critical Chance for 6s on successful Dodge.

Uncanny Strike

Uncanny Strike

12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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Charge Rate
[70/80]%
Ammo
[80/80]%
Stopping Power
[80/80]%
Thermal Resistance
[70/80]%
Damage
[80/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Carapace Armoured Enemies)
Gets Hot!

Gets Hot!

Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.

Rising Heat

Rising Heat

Up to 7.5-20% Strength scaling with Heat Level.

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Curios

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Blessed Bullet
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Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Talents

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Description

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Veteran Havoc Ready Meta Build - Plasma, Dueling Sword, Weapon Specialist. this build is also fun with power sword just not quite as mobile for every 3 trashmob you kill with the dueling sword you get 100% chance of your next plasma shot criting which is like a bazillion damage. After a single ranged kill you get 10% bonus dodge speed and distance. 

 

Plasma takes notoriously long to reload, the always ready talent fills it up a bit everytime you get a melee kill so you rarely have to reload. You just have to weapon swap to fill it every 5-10 melee kills. The lower your ammo in the magazine, the more it refills. This makes the build fun with weapons that do high damage but reload slowly (boltgun/pistol). Double barrel is hilarious with this because it only carries 2 rounds in the chamber so you've always got at least one big shot ready to go. With the dueling sword you want to perfect the heavy, followed by secondary special attack because it manhandles crushers /maulers with stagger.


Demo Team + Demo Stockpile = shredder grenade spam = dead trash mobs and weakened/bleeding/staggered armor. Combine with red stim and you can nearly wipe a large armor pack with 3 grenades. Scoring: Trash Mobs 7/10 Heavy Armor 9/10 Disablers 9/10 Specialists 10/10 Bosses 7/10 Mobility 8/10 Toughness 8/10 Ranged Accuracy 10/10 Team Utility 8/10

1 month ago