12.5-20% Critical Chance for 6s on successful Dodge.
12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.
Up to 7.5-20% Strength scaling with Heat Level.
Veteran Havoc Ready Meta Build - Plasma, Dueling Sword, Weapon Specialist. this build is also fun with power sword just not quite as mobile for every 3 trashmob you kill with the dueling sword you get 100% chance of your next plasma shot criting which is like a bazillion damage. After a single ranged kill you get 10% bonus dodge speed and distance.
Plasma takes notoriously long to reload, the always ready talent fills it up a bit everytime you get a melee kill so you rarely have to reload. You just have to weapon swap to fill it every 5-10 melee kills. The lower your ammo in the magazine, the more it refills. This makes the build fun with weapons that do high damage but reload slowly (boltgun/pistol). Double barrel is hilarious with this because it only carries 2 rounds in the chamber so you've always got at least one big shot ready to go. With the dueling sword you want to perfect the heavy, followed by secondary special attack because it manhandles crushers /maulers with stagger.
Demo Team + Demo Stockpile = shredder grenade spam = dead trash mobs and weakened/bleeding/staggered armor. Combine with red stim and you can nearly wipe a large armor pack with 3 grenades. Scoring: Trash Mobs 7/10 Heavy Armor 9/10 Disablers 9/10 Specialists 10/10 Bosses 7/10 Mobility 8/10 Toughness 8/10 Ranged Accuracy 10/10 Team Utility 8/10