Hitting an enemy gives them 1-4 stacks of 2.5% Brittleness. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.
+7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
+5-8% Strength for every 10% of magazine spent during continuous fire. Stacks 5 times.
+2-5 bullets loaded from Reserve on Critical Hit.