2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
25-40% Cleave on Hit. Stacks 5 times.
30-60% Rending on Critical Hit.
4.5-6% Critical Chance for each expended round in your weapon (resets on reload).
The Scavenger nerf really hurt the ammo economy on this build so you can change to the other auras if you want, would give 2 extra points if swapping off scavenger.The 2 Ranged damage nodes are optional based on your weapon rolls, My current revolver is 74-78-80-80-62 with listed options and Carapace so I use the nodes to be able to 1 shot Dreg Bombers and shotgunners, 79% damage will give the breakpoint of only needing 1 damage node to kill said Dregs2-3 melee kills will give you 100% crit chance on the revolver
7 melee kills will reload 2 bullets instead of 1.Melee light attack spam is for hordes with optional revolver weaving for the WS buffCurios are up to you