1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
5-8% Strength for 4.5s on Kill. Stacks 5 times.
4.5-6% Close Range damage on Repeated Hit. Stacks 5 times.
7-10% Reload Speed for 2.5 seconds after Close Kill. Stacks 5 times.
Build for making penances that was surprisingly good.
With this setup we are tanky enough to push shoters and chain headshots on close distance. It's also fun to play because provide cool vibe of special forces operation modern shooters style.
When you want to farm penance, just magdump into horde aimed on head level, several headshots will fill your marksman's focus stacks instantly. (No need to crouch cringe anymore.)
Also good for killing bosses, we fix boss on place with voice of command, throw in 2 kraks and finish with columnus into head.
Mk6 power sword faster to operate since it has horisontal lights, no need to charge also heavy to strike poxers. While charged heavy still better to use for elites. You can charge special attack while sliding so you not lose speed. Also you can cansel some animations with fast slide forward, since it is unlimited unlike side dodges.
3 stamina trinket is absolute godly with power sword, it solve any problem with low block and push potential of initial weapon. No more stupid deaths by single rager.
Power sword with 25% maniac + 2/3 of talents: precision strikes, desperado, focus target key -> oneshot rushing mutant into head with charged heavy. Mutants solved forever.