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Voidstrike Fanatic
Horde-Clear
Anti-Special
Anti-Elite
+3 more
 Voidstrike Fanatic
 Psyker Build - Warhammer 40k: Darktide 

 Voidstrike Fanatic
 Psyker Build - Warhammer 40k: Darktide 

Class

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Weapons

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Maccabian Mk II Duelling Sword
Transcendant
Maccabian Mk II Duelling Sword
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Cleave Damage
[76/80]%
Penetration
[76/80]%
Finesse
[76/80]%
Damage
[76/80]%
Mobility
[76/80]%
10-25% Damage (Flak Armoured Enemies)
2-5% Melee Critical Hit Chance
Uncanny Strike

Uncanny Strike

+24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.

Riposte

Riposte

+20% Critical Chance for 6s on successful Dodge.

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Equinox Mk IV Voidstrike Force Staff
Transcendant
Equinox Mk IV Voidstrike Force Staff
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Warp Resistance
[76/80]%
Quell Speed
[76/80]%
Charge Rate
[76/80]%
Blast Radius
[76/80]%
Damage
[76/80]%
10-25% Damage (Flak Armoured Enemies)
10-25% Damage (Unyielding Enemies)
Transfer Peril

Transfer Peril

Quell 8% of your Peril on Weak Spot Hit.

Warp Flurry

Warp Flurry

-8.5% Charge Time on Chained Secondary Attack. Stacks 3 times.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Snipers)
+5-20% Damage Resistance (Gunners)
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+5-20% Damage Resistance (Gunners)
+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Mutants)
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Blessed Bullet
Transcendant
Blessed Bullet
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+1-3 Max Stamina

+1-3 Max Stamina

+4-10% Revive Speed (Ally)
+5-20% Damage Resistance (Snipers)
+5-20% Damage Resistance (Pox Hounds)
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This build was last updated before the Bound by Duty patch, the talent tree may be incorrect or broken.

Talent Tree

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Description

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Prioritize damage, charge rate, blast radius on voidstrike stats. 

Remember your ABC’s: Always Be Charging.


90% of map you should be using voidstrike. Sniper across the map? Gun halfway down the hallway? Poxwalker about to slap you? Voidstrike best solution for all of these problems. You don’t need to always full charge (full charge does help for taking out specials or gunners though), more important to sustain barrage and keep blasts. Partial charges can help get flurry stacks faster. Chance to quell on kill talent and transfer means less downtime allowing you to keep warp flurry stacks up. Headshots are important.

Dueling sword is mostly for mobility and mutants.

Brain burst is for ogryns, mobile specials that you want guaranteed kill on and bosses. Feasible to have highest boss damage on team if no one is a dedicated monster killer, which is typically psykers biggest weakness. 


Push over bubble as void already great at dealing with ranged, but push is get out of jail free card in case you get swarmed and need to reposition. 

5 months ago