7.5-15% Weak Spot Damage. Weakspot Kills also ignore Enemy Hit Mass.
1-2 Extra Chained Energised Hits and 2.5-10% Impact on Energised Hits.
14-20 Critical Chance on Weak Spot Hit until your next Critical Hit. Stacks 5 times.
Immune to Ranged Attacks for 0.6-1.2s on Weak Spot Hit.