+2.5-4% Bonus Critical Chance on Chained Hit. Stacks 5 times.
+12-24% Rending on Enemy Weak Spot Hit for 3.5s. Stacks 5 times.
2 Shots on Critical Hit. +2-5% Ranged Crit Chance.
Gain between 3.5-5% and 14-20% Critical Chance based on current level of peril.
This is an offshoot of a build listed in the Psyker Atheneum Steam Guide.Dueling Sword Mk IV: Effective against everything and very mobile. Slide and land heavy headshots on those specials and elites. With a +Stamina curio and Kinetic Deflection, you are surprisingly resilient.Voidstrike Staff: Good stagger. Great horde control. Great against high priority targets. Perilous Combustion can save you some shots against secondary targets.Smite: New and bad players have turned this into a total meme, but there is some value in it. If you're caught with your pants down against a burster or a pack of crushers/maulers or a bunch of enemies are spread out and can't be funneled, this can bail you out. If you're using Smite a lot, something is wrong.Telekine Dome: Great support tool. Can be used liberally in any combat situation. Can even block Beast of Nurgle vomit.
Disrupt Destiny: Game-within-the-game to keep your stacks up. All the more reason to aim for headshots.