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Vet: Marksman Plasma
spaceisbig 6 months ago
 Vet: Marksman Plasma
 Veteran Build - Warhammer 40k: Darktide 

 Vet: Marksman Plasma
 Veteran Build - Warhammer 40k: Darktide 

Horde-Clear
Anti-Special
Anti-Elite
Anti-Boss
Ranged

Weapons

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Scandar Mk III Power Sword
Transcendant
Scandar Mk III Power Sword
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+10-25% Damage (Flak Armoured Enemies)
+10-25% Damage (Maniacs)
Power Cycler

Power Cycler

+1-2 Extra Chained Energised Hits and +2.5-10% Impact on Energised Hits.

Slaughterer

Slaughterer

+5-8% Strength for 4.5s on Kill. Stacks 5 times.

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M35 Magnacore Mk II Plasma Gun
Transcendant
M35 Magnacore Mk II Plasma Gun
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+4-10% Ranged Weak Spot Damage
+4-10% Ranged Critical Hit Damage
Gets Hot!

Gets Hot!

Critical hit chance scales by your current heat level up to 27.5-50%. Also increases critical ranged attacks damage by 4-10%.

Shattering Impact

Shattering Impact

Target receives 1-4 Stacks of 2.5% Brittleness on direct projectile hit. Debuff lasts for 5 seconds and can have a maximum of 16 stacks.

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Curios

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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+13-17% Toughness

+13-17% Toughness

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Toughness
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Blessed Bullet
Transcendant
Blessed Bullet
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+17-21% Max Health

+17-21% Max Health

+1-4% Combat Ability Regeneration
+6-12% Stamina Regeneration
+2-5% Health
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Talents

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Description

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Pretty self explanatory, click heads.

 

Plasma can take out every big nasty coming at you.  Power sword can make hordes/maniacs disappear.

6 months ago