+3.5-5% Strength for 3.5s on Hit. Stacks 5 times.
+5-8% Strength for 4.5s on Kill. Stacks 5 times.
+5-8% Strength for every shot fired during continuous fire. Stacks 5 times.
+10% Critical Chance for every 0.2-0.35 second while aiming. Stacks 10 times. Discharges all stacks upon firing.
A ranged tank build to take heat off your teammates. The Kickback, if it doesn't outright kill, will knock a lot of high-profile targets onto their asses before you or teammates finish them off. It's what Captain Insano does to the bad guy!Branx Pickaxe: It's so strong, a lot of Skullbreaker talents are almost redundant. Horde combo is initiated by push attack followed by heavy-light on repeat. Otherwise, repeat push attack->heavy.Kickback: Blaze Away and Surgical are mutually exclusive, but they make the Kickback versatile. You can fire indiscriminately or you can do some deliberate sniping by bracing it. Either Steady Grip is bugged or the description is wrong because currently its regen is ~13%, not 5%. If it wasn't this good you could save the talent for elsewhere.Point-Blank Barrage w/ Light em Up: For better ammo efficiency, let the burn dot run its course on shooters after 1-2 shots. Pop this for elite packs and crowds of shooter grunts.Feel No Pain: Helps make up for the Branx's slow speed and lack of damage resistance on bleed. BLO is a meme on Kickback and without the rest of the crucial leftside talents, Heavy Hitter would be kind of hollow (and what are you skipping to reach that part of the tree?).